- RT @digitalcourage: Letzte Chance gegen #Uploadfilter & #Artikel16! Ministerin @JuliaKloeckner wird am 15. April über das neue #Urheberrec… 2 months ago
- Just loved "Gerd Janson - Boiler Room: Sugar Mountain 2018" by erik3000 on @mixcloud mixcloud.com/erik3000/gerd-… 4 months ago
- Title:DeepMasterPrints: Generating MasterPrints for Dictionary Attacks via Latent Variable Evolution refind.com/l/7a4ebc0b2b 7 months ago
- iSH refind.com/l/bbc94e7685 7 months ago
- mwi.usma.edu/militaries-mus… refind.com/l/751a8b0247 7 months ago
the long way to myself
Monatsarchive: November 2011
2011-11-24Verfasst von -
One of my favorite GeekBrief.TV moments was when we highlighted Jeff Han’s multitouch display. We showed tech that happened for real people a couple years later on iPhone.
I’m pretty sure soon, our desks will be digitized so we can manipulate our data like EXOdesk is suggesting here …
2011-11-09Verfasst von -
Exclusive: Adobe ceases development on mobile browser Flash, refocuses efforts on HTML5
By Jason Perlow | November 8, 2011, 9:17pm PST
Summary: Adobe has briefed developers on the impending cessation of mobile flash browser plugin development.
Sources close to Adobe that have been briefed on the company’s future development plans have revealed this forthcoming announcement to ZDNet:
Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores. We will no longer adapt Flash Player for mobile devices to new browser, OS version or device configurations. Some of our source code licensees may opt to continue working on and releasing their own implementations. We will continue to support the current Android and PlayBook configurations with critical bug fixes and security updates.
Additionally, the e-mail briefing to Adobe’s partners has been summed up as follows:
- Adobe is Stopping development on Flash Player for browsers on mobile.
Adobe is now focusing their development efforts on:
- Applications for mobile
- Expressive content on the desktop (in and out of browser)
- Increasing their investments in HTML5 in general
The full content and scope of the announcement is expected to be posted on the Adobe web site in the next day.
More from “Tech Broiler”
My Full-Time Employer is IBM. I write as a freelancer for ZDNet.
Disclaimer: The postings and opinions on this blog are my own and don’t necessarily represent IBM’s positions, strategies or opinions.
I own no investments or direct financial instruments in the companies I write about.
Jason PerlowJason Perlow, Sr. Technology Editor at ZDNet is a technologist with over two decades of experience with integrating large heterogeneous multi-vendor computing environments in Fortune 500 companies. A long-time computer enthusiast starting the age of 13 with his first Apple ][ personal computer, he began his freelance writing career starting at ZD Sm@rt Reseller in 1996 and has since authored numerous guest columns for ZDNet Enterprise and Ziff-Davis Internet. Jason was previously Senior Technology Editor for Linux Magazine, where he wrote about Open Source issues from 1999 to 2008.
In his spare time, Jason is an avid amateur chef and food writer, where his work reviewing New Jersey restaurants has appeared in The New York Times. He is also the founder of the popular food web site eGullet and blogs about restaurants and cooking at OffTheBroiler.com.
Most Recent of 15 Talkback(s)
- „New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too). Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind.“ (http://www.apple.com/hotnews/thoughts-on-flash/)
Exactly. Jobs was right then and now and all the phony moralizing, whining, complaining etc…by anti-Apple or Adobe shills never changed the fact that Flash is crap for mobile and hopefully soon gets taken off the desktop soon too.
- The problem is the content that’s made, not Flash itself. If you try and do the same thing in HTML5 it will kill the browser / battery / device just as much, or more!
Why is no-one doing any proper speed tests to show how slow HTML is when trying to do multimedia content in the browser. Come on guys!
- @tarwin Google and Apple have been slow to hardware acclerate Canvas‘ 2d drawing context, but that is changing.
iOS5 has GPU acceleration, but its JS engine isn’t quite as fast at V8 on chrome.
Android’s HTML5 feature set is far behind iOS, and Google’s desktop browser, but I think that is going to change very soon.
Pair V8/crankshaft+GPU acceleration for HTML5 Canvas,and I don’t think we’ll miss flash in the least.
- Well, there goes Flash. If you have to use HTML 5 for mobile, you might as well use it for desktop as well.
- Now that Adobe killed flash, will Google turn to JavaFX?
Was JavaFX really ever used much? I think it’ll fade into obscurity with flash, silverlight, and other plugins as HTML5 adoption increases.
- Flash is Dead. The witch is dead. The witch is dead.
- I feel indifferent about this. Flash is such a beast that developers and designers will always find the use for it. Look at entertainment websites.. Most or All are Adobe Flash based websites. HTML5 and CSS3 is nice, but will continue to evolve and have cross browser issues. What’s going to happen when they develop HTML 6 and CSS4? More bugs and issues… at least Flash will always be consistent across any web browser platform.
- Nice, wonder how miniclip is gonna evolve
Talkback – Tell Us What You Think
2011-11-08Verfasst von -
2011-11-04Verfasst von -